Category Archives: Bug Fixes

Oct 15, 2012 : Fixes, Tweaks, Exploration

– Autoassist loophole for double attacks should now be closed. – Charmed mobs are now subject to the same restriction on summoning elementals as players are. – Changed messages when charm is dispelled. – The Minor Creation spell can now … Continue reading

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Minor Changes – Oct 14

– Adding some tracking of online player count so I can make pretty graphs later – Fixed bug that caused sanction removal to remove other things Rampage Change: – Reduced chance for 2nd bonus attack on primary target while rampaging … Continue reading

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Fixes – April 17, 2012

– A few patches ago the pit-split level was raised to 55 from the previous 40 – Raised the deletion and name-reuse cap to 40 from 20 – Resolved a possible item dupe bug (STR) – ‘May quest again in … Continue reading

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March 11 Changes and New Things!

– Max Prompt Size has been increased to 255char (from 50 char) – Prompts have new options. Check HELP PROMPT for more details – Your PK points are now visible in your score. If you still use oldscore.. upgrade! – … Continue reading

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March 4, 2012 – Minor Fixes & Rampage

== Misc == – Divinity duration has been decreased – Fixed a bug with object resets in areas causing duplicate items to stack up in a room if they were loaded in more than one room – Fixed a typo … Continue reading

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March 3, 2012 Changes, & Divinity

== Bug Fixes == – Frost affect wear-off message now makes sense (was: !Frost!) – Fixed a bug causing stacking affects with multiple sub-affects to stack incorrectly – Seer and Warmage are now visible in the class selection menu at … Continue reading

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March 2, 2012 Changes : ManaFires and Spellburst!

Two remort skills are affected here. Manafires and Spellburst. – Fixed the loot command causing an inform on non PC corpse containers – Rebuilt spellburst. It now works on all spells. Use your own name for target-self spells – Changed … Continue reading

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Sept 7, 2011 Changes

– Finally put Beenagoran’s long requested PR clan hall changes in – Added Seer guild in Tharbad (by the monks) – Sort of resolved crash issue when killing a mounted mob. There is a remaining bug where the mob will … Continue reading

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Jan 28, 2011 Changes

==Flag Changes== – Blunt flags chance to stun is now based on the level of the weapon and ranges from about 1% to about 5% – Removing weapon flags now costs only 50 QP. – You can no longer have … Continue reading

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Weapon Flags & Misc

– A bug with Enfeeblement allowing you to draw into negative mana should be fixed.  A bug where it refers to the wrong person and fails to give you a fail message still remain. – You can no longer escape … Continue reading

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