Cleric

Clerics are pure spell users of Channeling, who have concentrated in spells that require direct power from the Valar. Communing with Deity, summoning live creatures, protection from servants of opposing Deities and direct channeling from their own Deity.

These spell users are the most powerful spell users of Channeling, but are the most restricted in the sense of heeding the desires or alignment of their deity. Most of their spells focus on healing or defending the faithful, with their few combat spells being far less powerful than those of mages or mentalists. However, clerics posses an impressive array of protective magics, as well as fair combat prowess.

All clerics begin with skill in the mace and the art of meditation. They also have the ability, albeit at heavy cost to learn the use of any weapon, and should wear light armour to prevent spell casting interference.


PRIME STATS:    STAT MODIFIER'S:     MAX MANA:    REALMS:
 INT/WIS        +1 INT/+3 WIS        2000      PURE SPELL USER / CHANNELING

Creation Options:
group              cp    group              cp    group              cp
cleric default     60    weaponmaster       30    allies defence     5
attack             6     benedictions       6     channels           5
creation           4     curative           5     defensive          5
detection          7     harmful            5     healing            5
lofty movement     3     maladictions       5     protective         5
resistance         5     transportation     6     weather            5     

skill              cp    skill              cp    skill              cp
axe                4     dagger             3     hammer             4
hand to hand       4     flail              3     polearm            6
spear              3     sword              5     blind fighting     6
dodge              6     dual wield         6     engage             2
enhanced damage    5     kick               5     kata one           7
parry              6     rescue             2     second attack      7
shield bash        5     shield block       4     trip               4
attunement         3     binding            5     body development   4
brew               5     channeling         3     endurance          4
fast healing       4     haggle             5     herbalism          3
light sleep        3     peek               5     scrolls            2
smash door         4     spell mastery      5     warp stone         5     

Spells & Skills Available:
Level  1: cause light               cure light
Level  2: detect evil               detect good
          detect magic
Level  3: create water              faerie fire
Level  4: continual light           detect poison
Level  5: create food               refresh
Level  6: blur                      create spring
          cure blindness
Level  7: bless                     detect invis
Level  8: protection evil           protection good
Level  9: cause serious             cure serious
Level 10: armor                     earthquake
          floating disc
Level 11: aid                       detect hidden
          merge                     remove fear
Level 12: poison                    summon
Level 13: cure disease              weaken
Level 14: cure poison               sleep
          teleport
Level 15: dispel evil               dispel good
          shield
Level 16: blindness                 calm
          heat weapon               identify
Level 17: cause critical            cure critical
Level 18: fly                       remove curse
          shift                     water lungs
Level 19: control weather           curse
Level 20: flamestrike               resist light
          word of recall
Level 21: faerie fog                plague
Level 22: heroes feast              minor creation
          sanctuary
Level 23: frenzy                    resist lightning
Level 24: beacon                    dispel magic
          longdoor
Level 25: call lightning            defend
          deflection                harm
          heal
Level 26: cancellation              inspire
Level 27: enlighten                 hold person
          locate object
Level 28: dimension door            resist cold
          resist heat
Level 29: stunning
Level 30: slow
Level 31: stone skin
Level 32: displacement
Level 33: chain lightning
Level 34: demon fire                heavens fire
          resist energy
Level 35: true harm                 true heal
Level 36: holy word                 portal
          seal
Level 37: animate dead              mass healing
Level 39: scry
Level 40: evacuation
Level 45: deflection true
Level 48: alkar                     

Level  1: axe                       dagger
          hammer                    hand to hand
          flail                     mace
          polearm                   spear
          sword                     engage
          rescue                    shield block
          attunement                body development
          scrolls
Level  4: herbalism
Level  6: meditation
Level  8: enhanced damage           endurance
          smash door
Level  9: fast healing
Level 10: channeling                spell mastery
Level 12: kick                      second attack
          trip
Level 15: light sleep
Level 18: blind fighting            haggle
Level 20: kata one                  parry
Level 21: peek
Level 22: dodge                     shield bash
Level 24: brew
Level 28: dual wield
Level 30: warp stone
Level 50: binding

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