Paladin

Paladins are semi spell users of Channeling, who have concentrated in spells so as to serve as the mortal hand of the Valar. They live only to serve in battle for their faith, the protection the church, or the opposition of another Deity. These ‘holy’ warriors are powerful spell users of Channeling, but just as inclined to use steel or a spell. Most of their spells focus on defending themselves or their charges. However, woe be tide the enemy to desecrate his/her temple or kill the clerics thereof, for swift vengeance shall befall those who displease the Valar.

All paladins begin with skill in the sword and the art multiple attacks. They also have the ability to learn the use of any weapon, and have little difficulty casting in heavy armour.


PRIME STATS:    STAT MODIFIER'S:     MAX MANA:    REALMS:
 STR/WIS         +2 STR/+2 WIS         1500      SEMI SPELL USER / CHANNELING

Creation Options:
group              cp    group              cp    group              cp
paladin default    60    weaponmaster       25    allies defence     5
creation           6     defensive          6     detection          9
harmful            6     healing            6     holy warrior       7
lofty movement     4     protective         8     shielding ways     5
spell breaker      6     transportation     8     weather            8     

skill              cp    skill              cp    skill              cp
axe                3     dagger             2     hammer             4
hand to hand       4     flail              4     mace               3
polearm            4     spear              3     blind fighting     4
charge             2     dirt kicking       5     disarm             5
dismount           4     dodge              5     dual wield         7
engage             1     enhanced damage    4     kick               4
kata one           5     kata two           6     mounted combat     3
parry              4     rescue             1     shield bash        5
shield block       3     strike             4     third attack       8
trip               4     attunement         5     binding            6
body development   4     brew               7     channeling         5
endurance          3     fast healing       5     haggle             5
herbalism          3     hunt               6     light sleep        3
meditation         6     peek               5     scrolls            5
smash door         4     spell mastery      6     

Spells & Skills Available:
Level  3: cause light               cure light
Level  4: detect evil               detect good
Level  5: continual light           detect magic
Level  6: create water              faerie fire
Level  7: blur                      flesh armor
Level  8: create food
Level  9: bless
Level 10: aid                       detect poison
Level 11: cause serious             cure serious
Level 12: detect invis              protection evil
          protection good
Level 13: create spring             merge
Level 14: floating disc
Level 15: armor                     remove fear
Level 16: detect hidden             spell protect
          spell shield
Level 17: cure disease              faerie fog
          teleport
Level 18: cure poison               frenzy
          giant strength
Level 19: cause critical            cure critical
          summon
Level 20: fly                       water lungs
          word of recall
Level 21: control weather           identify
          shift
Level 22: dispel evil               dispel good
          shield
Level 23: remove curse
Level 24: dispel magic
Level 25: defend                    sanctuary
Level 26: deflection                heroes feast
          inspire                   minor creation
Level 27: harm                      heal
Level 28: beacon                    longdoor
Level 29: enlighten
Level 32: cancellation
Level 33: call lightning
Level 34: dimension door            displacement
Level 40: portal                    seal
Level 44: chain lightning           holy word
Level 45: stone skin                

Level  1: axe                       dagger
          hammer                    hand to hand
          flail                     mace
          polearm                   spear
          sword                     engage
          rescue                    shield block
          body development
Level  3: attunement
Level  4: enhanced damage
Level  5: parry                     scrolls
Level  6: strike                    herbalism
Level  7: trip
Level  8: second attack             endurance
          smash door
Level 10: blind fighting            charge
          dirt kicking              kick
          kata one                  mounted combat
          light sleep
Level 12: meditation                peek
Level 14: disarm                    fast healing
Level 15: haggle
Level 16: shield bash               third attack
Level 18: dodge
Level 20: kata two                  channeling
          spell mastery
Level 24: dual wield                hunt
Level 30: dismount
Level 35: brew
Level 50: binding

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