Fixes & Updates – April 24, 2013

== Fixes, Corrections, Updates ==
- Corrected check-assist behaviour to allow PCs to assist NPC charmies
- Removed assist_guard, assist_vnum ACT flags on planeswalk mobs
- Altered the backend system that handles denoting whether a command is allowed when ordering a charmed mob or player. Expanded the list of prohibited commands
- Adjusted warpstone skill not to factor obj value of low price gems
- Mobs may cast with spellburst now
- Removed imm rooms and other petshop/livery rooms from room counter
- When creating a listing at the market, setting the quickbuy value will set the starting bid value to an equal value if it has not yet been set.

- Entangle and Sanction now eat only half mana on failure.
- Entangle and Sanction both have reduced mana usage at lower levels and capped maxium mana usage.
- Sanction should land more often now

==Spellburst Changes==
- Spellburst now uses only 1 spell, three times.
syntax: spellburst
- Spellburst requires that you be competent (75%) in a spell to spellburst it
- Spellburst now has a chance to fail initially or part way through based on your skill in spellburst. This chance exists even at 100% (though drastically reduced)

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Corrections, Alterations, Adjustments – Apri 8, 2013

Mostly minor items here, long overdue corrections and updates.

- Resolved a bug that could cause quiet mode to be used to stealth-loot or die without an INFORM
- Corrected a bug that caused CHAIN objprog triggers to not work (such as Firan weapons)
- Noncharmed mobs should no longer assist charmed mobs
- You should now properly receive the conloss message when you are bounty-killed.
- A crash causing bug involving objprobs and dead mobs hopefully patched over
- The mana capacity for created warpstones has been greatly reduced
- Corrected a mistake included in the last patch that caused group xp gains to be treated as if a character was killing solo
- Drain Essence no longer affects xp gain calculations and grouping range

==Area changes==

White Lotus
-Chow will now manage assistive guards more fairly

Amber
-Amber Knight now manages divinity more efficiently

Smaug
-He goes more places and sees more sights. He may take the mages another pulse to kill now.

Edoras
-Rohirrim Equipment Changes (eg, bulk, ac)

Tharbad/Sarumans Tower
-Reduced values of some items that were out of line with other values in the world

-Updated PRIZES helpfile for boots and gauntlet

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Nov 7 — Nerfs, Rejuvenation, Corrections

Replacement for rejuvenation, some typo corrections, some adjustments to charm and spellburst, and some fixes here.

== Charm ==
- Reduced charm success chances after first victim
- Skill in mass charm reduces the reduction in chance
- Mass charm now requires skill in Charm
- Failing Mass Charm no longer guarantees the victim will attack

== Rejuvenation ==
- Rejuvenation (cleric remort) is now an activation based affect that provides a per-pulse group heal.
- Mana cost per pulse is expressed in a percent of the hp healed.
- See HELP REJUV for more information.

== Misc ==
- Spells cast using spellburst now consume more mana, roughly 33%, than those cast without.
- Pants, Sleeves, Hood and Gloves of Arda are now clothing type items instead of armor
- Updated Marriage code to support unions between same-sex couples
- Corrected some typos in some helpfiles and areas that were pointed out
- Corrected some code that could cause crashes

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Oct 19, 2012 – Small Changes&Additions, Quest Flagging, Group XP

A few alterations and additions:

- Fixed a buggy room in the sewers that would eat up large amounts of move due to an invalid sectortype
- You can now use %p in your prompt to display your Exploration Percentage
- You may no longer name a pet with your own name

- I implemented a system that allows us to switch between the current, ‘stock’ group xp calculation and a flat percentage penalty (ranging from 50% bonus to 100% penalty, settable on the fly)
- You can view the current status of the group xp modifier with the ‘settings’ command.
- When non-stock group penalties are in effect you will recieve heavily penalized XP if you are in a group led by a mob. (ie: grouped around your clan guard to avoid group range restrictions)
- We will be experimenting with the xp modifier settings for groups over the next while.

- Changed behavior of scribe & brew such that they now alter the name string of a completed potion or scroll to contain ‘potion’ or ‘scroll’ accordingly, rather than the original item name (currently ‘vial’ and ‘parchment’). Thanks to Elua for pointing this one out.

Quest Weapon Flagging! IMPORTANT!
When you purchase quest weapons now, you will be required to pick your flag (elemental, shocking, frost, acid) at the itme of purchase.
The QUEST BUY command has been extended for this to QUEST BUY
Buying non-weapon quest equipment remains the same as before.

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Oct 15, 2012 : Fixes, Tweaks, Exploration

- Autoassist loophole for double attacks should now be closed.
- Charmed mobs are now subject to the same restriction on summoning elementals as players are.
- Changed messages when charm is dispelled.
- The Minor Creation spell can now be used to create a bedroll – its not great but better than sleeping on the ground in the wilderness.
- We will now begin tracking whether or not you have visited a room. The % of the world you have visited will be displayed in your score.

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Minor Changes – Oct 14

- Adding some tracking of online player count so I can make pretty graphs later
- Fixed bug that caused sanction removal to remove other things

Rampage Change:
- Reduced chance for 2nd bonus attack on primary target while rampaging
- Reduced chance for stun effect on rampaging attacks
- Reduced stat bonuses for rampage

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Changes – Sept 15 2012

An assortment of small changes and updates, the majority by Aiwendil and dealing with areas, and a few minor by Aule.
- Help prompt typo for gold fixed (%G for bank, %g for inventory)
- Camping now gives more informative failure messages
- Arda staff should now be one handable for Noldor & Avari
- Some misc background stuff for mobprogs
- HELP WARMAGE, HELP SEER should now be visible

== Area Changes ==

Ettinmoors:
- Modified spiked war club, hammers, broadsword, and cuirass (generic and uniques)
- Fixed mobprogs: Harry, Billy, Tom, Gruumsh, hapless victims

Amber:
- Fixed broken mobprogs
- Sector and room flags are now correct
- Previously unlinked rooms are now linked
- Certain doors have now been properly reset
- Private room has been removed
- Amber Knight becomes harder

Hobgoblin Keep:
- Weapon stats have been adjusted down
- Shields should now work like shields (as opposed to armor)
- Edited mobprog

Vilistani:
- Women are no longer blind

Edoras:
- Thelad is no longer blind

Divided Souls:
- Avengers, Deathmaster and related assassins are now immune to summoning

Planeswalk:
- Mob immunities, resistances, and weaknesses have been redone based on race and logic

Smaug:
- Smaug is now reprogrammed to use the new rampage appropriately.

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Back Up Again

As of around 8 hours ago now, we are back up and operational. I was able to recover what I believe is a full set of pfiles from the old, failed, harddrive and transitioned the mud to a shiny new server in a datacenter in Dallas, TX. Hopefully this is a win for everyone as it should result in better connectivity, less lag and be faster overall.

I do anticipate that there will be the occasional problem as a result of the transition to the new server. IF you find that something is odd, strange, doesnt work the way it used to, etc, please drop me a note.

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Downtime

Hey guys, its been hot here, and the mud server’s harddrive finally decided enough was enough and died. Yay! So in the next 24 hours I’ll be setting up a new host and hopefully recovering all the files. Worst case, I should have a compelte backup from this weekend. Sorry for an interruption in your gaming enjoyment.

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Fixes – April 17, 2012

– A few patches ago the pit-split level was raised to 55 from the previous 40
– Raised the deletion and name-reuse cap to 40 from 20
– Resolved a possible item dupe bug (STR)
– ‘May quest again in x min’ should now say the proper time instead of 0
– Fixed a bug that could cause corpse rot in as a little as 2 ticks
– Fixed a bug with the loot command that caused it to send erroneous [Inform]s for unlootable items (hopefully fixed completely this time)
– Turning off the music channel now turns off music and not OOC. If you had previously turned off Music, check your OOC.

== Rampage Changes ==
– Rampage’s bonus attacks now cost 5 move each
– No more additional loss of chance to defend for any class vs the rampaging bashkar (Rampaging bashkar defense loss still applies to them though)
– Fleeing while rampaging now incurs the same penalty as attempting to flee while berserked
– Nerf on casting while rampaged has been cut in half – nerf on use of scrolls is unaffected

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